![]() d3dx9_31.dll goes into your \TSM Install Folder \Game\Bin directory. sorry, my english is very bad, I hope that it'll help you. if your file is called 'Resource.txt' only change its name to Resource.cfg. Open Windows Notepad and copy and paste the lines below Priority 501 DirectoryFiles Files/. txt) go to folder options and uncheck 'Hide extensions for known file types' and you should see if your file is. Chances are you're going to need this in the future as more Mods are made. if you can't view the file extension (.cfg or. If they do not show up or work this may be the reason why!ĥ) If you want to use Rick's Debug Enabler and/or TSM's testing cheats you will need to enable TestingCheatsEnabled as described in this post in order to enable the debug commands.Ħ) Script Mods will require d3dx9_31.dll to work. Subfolders will not work if your resource.cfg does only contain PackedFile Mods/Packages/*.package! Some Mods will create subfolders when you unzip them. We can try troubleshooting the texture issue, but first youll need to update the game. Instructions DirectoryFiles DirectoryFiles argument. Yeah I doubt a lot of cc or mods are gonna work on 1.0.Contents How The Sims 3 find Resource.cfg files Format Resource.cfg file is basically a very limited type of script. Put the *.package files into your Mods\Packages\ directory. Resource.cfg governs how The Sims 3 looks for additional content that is not directly referenced by the game itself. PackedFile Mods/Packages/*/*/*/*/*.packageĤ) Now you're all set up! This will load most of the current TSM mods. ![]()
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